﻿using Engine;
using System;
using System.Collections.Generic;

namespace Game
{
    /// <summary>
    /// 文字贴图对象
    /// </summary>
    public class PatternFont
    {
        public Point3 Point;

        public Vector3 Position;

        public string Text;

        public Vector3 Right;

        public Vector3 Down;

        public Color Color;

        public float Size;
    }
}